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Messages - Matthew Jessick

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General Discussion / Headsets...?
« on: February 26, 2014, 08:14:00 PM »
Quote from: Brad Lee
I use Plantronics at work with dispatch. Suppose I should switch to it to be consistent. Plus would help with Eve Online in fleets.

I've used their professional stuff in the past - and agree it's great. I tried some Plantronics low end commercial gear and I'm not sure it's any better than anybody elses low end stuff. (Their current headsets I have aren't as nice as their older stuff I wore out over 10 years. I'm using my wife's now because my newer model wore out after a few years.)

What I do like is a Plantronics switch that lets me switch back and forth between the headset and speakers.

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Simple Insanity / Typical, typical...
« on: November 26, 2011, 10:54:46 AM »
Now I am in a dilemma of conflicting requirements:

FAA 7110.65 says: Don't let them crash,
My wife (often) says:   "You are late for dinner: Tell them all to crash!"

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General Discussion / decreasing spead
« on: September 26, 2011, 04:58:58 PM »
On a related note, how fast should you fly when on a trajectory to land? As a fairly new S3, I am not yet very comfortable with second guessing how pilots fly in my airspace, even when they cause me and themselves heartache.     Like screaming along a downwind leg at 2000 ft and 270 knots groundspeed - will he slow down, eventually? (I hope so.)

I saw these guidelines somewhere which work reasonably well for me when I fly: (These are for a normal transport aircraft. Obviously, they might need to be adjusted for a specific aircraft type and situation.)
  • 230 knots indicated airspeed when approaching an airspace,
  • 210 knots inside the airspace,
  • 180 knots on final approach.
  • The Vref speed for my plane is lower than this so I do more slowing on the approach.

In other words, landing usually isn't a race.
Flying too fast might make it hard to slow down. Or I might not turn you soon enough to give you a nice intercept of the localizer/runway centerline (because turn radius is increased greatly with higher speeds), or since I'm expecting you to slow at some point the downwind path I put you on might be too close to the runway centerline if you don't slow down like I was expecting a sane  pilot to do.

Are there other guidelines people use?

4
General Discussion / decreasing spead
« on: September 26, 2011, 04:54:16 PM »
Another thing you can do is deploy "spoilers" - These reduce the lift the wing provides, meaning you have to pitch to a higher angle (angle of attack) which usually causes more drag. Default FSX key is /     Warning, this deploys full spoilers which is "very drastic" - to the point where you can crash yourself.  Better to find the control for your plane and adjust spoilers more carefully (in the virtual cockpit or whatever is required).

Because this adds drag, a purist will scof at using spoilers, since that means you screwed up earlier and thereby cost yourself some extra fuel use.

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